Successful Applicants

2010 WATDI Recipients

The next round of the Western Australian Theatre Development Initiative will support -

Side Pony Productions' Guess Who (Zoe Pepper; Adriane Daff; Brendan Ewing; Nathan Nisbet; Rebecca Baumann; David Rosenberg, advisor from UK's Shunt Collective; and Charlie Todd, advisor from USA based Improv Everywhere). Blurring the audience/performer relationship using the characters from a well known board game, Side Pony moves into new terrain with the use of aural devices and masks to assist in this experimental site specific work.

Jambird's Kings and Queens (Chrissie Parrot; Patrick Doherty; Reg Cribb; Jonathan Mustard; Margaret Cameron; Kate Hall; George Shevtsov; Claudia Alessi; Rhiannon Newton; Russell Leonard; and Tom Penny). Principal artists collaborate to explore script, sound, visual and movement material to bring images by artist Patrick Doherty to life as a work of physical theatre.

Pinstripe Circus's The Lost Boys (Joey Roigruk; Simone Obrien; Nathan Kell; Dawn Pascoe; Adam O'Connor; Kim Upton; Ross Vegas; Ella Hetherington; Steve Buckles; Leon Krassenstein; David Franzke; Claudia Alessi; and Sally Richardson). This development will focus on the creation of a circus theatre work set in an urban streetscape environment, embracing the conventions of theatre on an epic scale while incorporating highly skilled circus acts within a character driven narrative.
WATDI will also support the development of an Intellectual Property framework which will benefit Jambird and Pinstripe's developments but also provide a template for other collaboratively devised work in the future, an identified need in the WA sector.

Successful 2009 Applicants

THE SHROUDS OR THE DEAD
Afeif Ismail Abdelrazig


This project will take a story of and from the African-Arabic community and through this explore how international theatre can be presented in Australia; what this will sound and look like, what its unique identity will be. We will investigate the similarities and differences between theatre in Sudan and Australia, and using this research, we will create a new type of theatre.

The project looks for common languages in performance: spoken, visual, physical and musical. The play is titled The Shrouds or the Dead. It is an allegorical play that tells the story of three fishermen fighting over the ownership of a fish and how this small incident develops into a feud with severe consequences. This story is prefaced by two scenes which contextualise their story within the politics of our time.

CONSUMER
pvi collective


Consumer is envisioned as a darkly comic and immersive site based performance situated inside a busy suburban shopping mall. Combining subtle performance tactics with cutting-edge augmented reality mobile phone technology, consumer will invite its audience to undertake a personalised covert shopping mission
exploring radical alternatives to a life dictated by consumption.

During consumer, each participant experiences a 30 minute solo journey within the context of a discreet mass performance. Each customised smart phone guides its user through the real space of the mall whilst immersing him or her in the world of consumer through movies, soundscapes, voice-over and live text messages received from embedded performers. the phone will have the capacity to become a tool for visual disruption, revealing cracks emerging beneath the mall's pleasant veneer. with each mobile programmed with a.r. software, audiences are encouraged to use their phones to seek out strategically placed barcode markers concealed throughout the mall, which when scanned via their phone camera will display clues and hidden content as part of their consumer experience. whilst on-route they encounter embedded performers in stores, mall ways and food courts and take part in discreet performative moments choreographed to explore an inherent desire to consume.

PROMPTER LIVE STUDIO
Hydra poesis


Prompter Live Studio utilises appropriated network media, broadcast and live polling technology to immerse audiences from different cultural-geographical locations within a unique shared theatre experience.

The PLS interface involves three simultaneous and interactive sites: a primary theatre audience in one location (4 performers/100 audience) and two remote 'satellite' locations - with each satellite location featuring a solo performer and an audience of 20 in what can be a range of small/unique spaces; a gallery/vacant office/hotel room.
Each site feeds, reacts and performs with the other sites in real-time with the primary theatre acting as 'anchor'. The functional and aesthetic nature of this interface is integral to the themes and action of the work.

Prompter Live Studio investigates narratives of the observer, the action of reportage and the ethics and politics of gaze. Drawn from the 'embedded journalist' phenomenon of contemporary war reportage, PLS frames the audience as the embedded civilian within the cultural action and conflict they consume - altering the distance and security implicit to remote media engagement.

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